
Here's a little tutorial on the making of the main action cue, "Voight Kampff".

This particular track was actually recorded before I was able to see any footage of the short film. Hell, none had even been shot at the time! I was told by the filmmaker that the film would need some fast-paced, street chasing music.
Whether it’s a song or an instrumental, and unless I’m 100% sure that there won’t be any beat and that the track won’t need any fixed tempo, my first step is always to program one, at the very least to provide a tempo guide for recording.
So, I’ve started by programming a first beat, with the Drums Overkill plugin as main source. This is an excellent database, using the Kontakt engine. Not only does it feature almost every vintage drum machine ever built, but also a clever sample collection arranged in sections such as “hiphop”, “drum and bass”, “experimental”. All in all, a very useful source that provides a large variety of drum sounds that you can tweak within Kontakt.

This particular beat also features a couple of “natural” sounds, that is, a gunshot and a falling bullet shell, both from a huge database of movie sounds I have assembled over the years. Mixing-wise, I’ve juxtaposed two layers of the same beat. The first one has a 6dB boost at 64Hz.
Voight Beat (MP3)

Voight Prophet (MP3)

Voight Guitar (MP3)








